KS0370 EASY plug 2812 2x2 Full Color RGB Module (Black and Eco-friendly)
Introduction
EASY plug 2812 2x2 full color RGB module is a smart external control LED light source that integrates control circuit and lighting circuit.
Each LED has the same appearance as a 5050 LED bead, and each component is a pixel point.
The pixel point includes an intelligent digital interface data latch signal shaping and amplifying driving circuit, as well as a high-precision internal oscillator and a 12V high-voltage programmable constant current control part, which effectively ensures that the color of the pixel point light is highly uniform.
The data protocol adopts the single-line return-to-zero code communication mode. After power-on and reset the pixel point, the S pin receives the data transmitted from the controller. And the 24-bit data are extracted by the first pixel and then sent to the data latch inside the pixel point.
LED has advantages of low voltage drive, environmental protection and energy saving, high brightness, wide scattering angle, good consistency, ultra low power, long life and so on.
You can easily connect it to EASY Plug control board for communication using a RJ11 cable.
Parameters
- Operating Voltage: DC5V
- Power: 0.1W
- Light Source: SMD 5050 RGB
- IC model: 4 / WS2811
- Gray level: 256 levels
- Illumination angle: 180°
- Luminous color: can be adjusted by the controller, white, red, yellow, blue, green, etc.
Technical Details
- Dimensions: 38mm*20mm*18mm
- Weight: 4.5g
Connect It Up
Connect the EASY Plug RGB module to control board using an RJ11 cable. Then connect the control board to your PC with a USB cable.
Upload the Code
Copy and paste below code to Arduino IDE and upload.
Note: before compile the code, do remember to place the necessary libraries inside the libraries directory of Arduino IDE.
You can download the libraries from the link:
https://drive.google.com/open?id=1ZJp-nEtzG9BADjaMDvZYHBrq-beBbz73
#include <Adafruit_NeoPixel.h> #ifdef __AVR__ #include <avr/power.h> #endif #define PIN 6 // Parameter 1 = number of pixels in strip // Parameter 2 = Arduino pin number (most are valid) // Parameter 3 = pixel type flags, add together as needed: // NEO_KHZ800 800 KHz bitstream (most NeoPixel products w/WS2812 LEDs) // NEO_KHZ400 400 KHz (classic 'v1' (not v2) FLORA pixels, WS2811 drivers) // NEO_GRB Pixels are wired for GRB bitstream (most NeoPixel products) // NEO_RGB Pixels are wired for RGB bitstream (v1 FLORA pixels, not v2) Adafruit_NeoPixel strip = Adafruit_NeoPixel(4, PIN, NEO_GRB + NEO_KHZ800); // IMPORTANT: To reduce NeoPixel burnout risk, add 1000 uF capacitor across // pixel power leads, add 300 - 500 Ohm resistor on first pixel's data input // and minimize distance between Arduino and first pixel. Avoid connecting // on a live circuit...if you must, connect GND first. void setup() { // This is for Trinket 5V 16MHz, you can remove these three lines if you are not using a Trinket #if defined (__AVR_ATtiny85__) if (F_CPU == 16000000) clock_prescale_set(clock_div_1); #endif // End of trinket special code strip.begin(); strip.show(); // Initialize all pixels to 'off' } void loop() { // Some example procedures showing how to display to the pixels: colorWipe(strip.Color(255, 0, 0), 50); // Red colorWipe(strip.Color(0, 255, 0), 50); // Green colorWipe(strip.Color(0, 0, 255), 50); // Blue // Send a theater pixel chase in... theaterChase(strip.Color(127, 127, 127), 50); // White theaterChase(strip.Color(127, 0, 0), 50); // Red theaterChase(strip.Color(0, 0, 127), 50); // Blue rainbow(20); rainbowCycle(20); theaterChaseRainbow(50); } // Fill the dots one after the other with a color void colorWipe(uint32_t c, uint8_t wait) { for(uint16_t i=0; i<strip.numPixels(); i++) { strip.setPixelColor(i, c); strip.show(); delay(wait); } } void rainbow(uint8_t wait) { uint16_t i, j; for(j=0; j<256; j++) { for(i=0; i<strip.numPixels(); i++) { strip.setPixelColor(i, Wheel((i+j) & 255)); } strip.show(); delay(wait); } } // Slightly different, this makes the rainbow equally distributed throughout void rainbowCycle(uint8_t wait) { uint16_t i, j; for(j=0; j<256*5; j++) { // 5 cycles of all colors on wheel for(i=0; i< strip.numPixels(); i++) { strip.setPixelColor(i, Wheel(((i * 256 / strip.numPixels()) + j) & 255)); } strip.show(); delay(wait); } } //Theatre-style crawling lights. void theaterChase(uint32_t c, uint8_t wait) { for (int j=0; j<10; j++) { //do 10 cycles of chasing for (int q=0; q < 3; q++) { for (int i=0; i < strip.numPixels(); i=i+3) { strip.setPixelColor(i+q, c); //turn every third pixel on } strip.show(); delay(wait); for (int i=0; i < strip.numPixels(); i=i+3) { strip.setPixelColor(i+q, 0); //turn every third pixel off } } } } //Theatre-style crawling lights with rainbow effect void theaterChaseRainbow(uint8_t wait) { for (int j=0; j < 256; j++) { // cycle all 256 colors in the wheel for (int q=0; q < 3; q++) { for (int i=0; i < strip.numPixels(); i=i+3) { strip.setPixelColor(i+q, Wheel( (i+j) % 255)); //turn every third pixel on } strip.show(); delay(wait); for (int i=0; i < strip.numPixels(); i=i+3) { strip.setPixelColor(i+q, 0); //turn every third pixel off } } } } // Input a value 0 to 255 to get a color value. // The colours are a transition r - g - b - back to r. uint32_t Wheel(byte WheelPos) { WheelPos = 255 - WheelPos; if(WheelPos < 85) { return strip.Color(255 - WheelPos * 3, 0, WheelPos * 3); } if(WheelPos < 170) { WheelPos -= 85; return strip.Color(0, WheelPos * 3, 255 - WheelPos * 3); } WheelPos -= 170; return strip.Color(WheelPos * 3, 255 - WheelPos * 3, 0); }
What You Should See
After uploading the code, you should see the 4 RGB LEDs flash in different colors.
Resources
Download the PDF:
https://drive.google.com/open?id=1fa6UcjA8D3qDa7JLOFo1-70V4twU2Guo
Download the Code:
https://drive.google.com/open?id=1kLEy22c778FSKFbp6chQ7nH1l8Pr1rJE
Download the libraries:
https://drive.google.com/open?id=1ZJp-nEtzG9BADjaMDvZYHBrq-beBbz73
Buy from
- Official Website: http://www.keyestudio.com/ks0370.html